> For the complete documentation index, see [llms.txt](https://docs.lab3.studio/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.lab3.studio/support/common-issues/character-stops-animation.md).

# Character Stops Animation

Process of setting up the character is explained in the [Quick Integration Guide ](/getting-started/quick-integration-guide.md)\
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Sometimes even if you did everything correctly, you might encounter a bug where your character would freeze. \
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It happens because when you use "invisible" mesh (skeletal mesh with a single small polygon) as your parent mesh for the generated character, it gets culled out and bones stop refreshing. \
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To fix it, all you need to do is force the mesh to always tick and refresh bones like on the screenshot below:

<figure><img src="/files/u8erCoyPYBxB6Ic6vU4G" alt=""><figcaption></figcaption></figure>
