# Character Stops Animation

Process of setting up the character is explained in the [Quick Integration Guide ](https://docs.lab3.studio/getting-started/quick-integration-guide)\
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Sometimes even if you did everything correctly, you might encounter a bug where your character would freeze. \
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It happens because when you use "invisible" mesh (skeletal mesh with a single small polygon) as your parent mesh for the generated character, it gets culled out and bones stop refreshing. \
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To fix it, all you need to do is force the mesh to always tick and refresh bones like on the screenshot below:

<figure><img src="https://2415611526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FCYaPBuluVd5iaV2SvGW6%2Fuploads%2FdXS6ij6blsQMongf6UNP%2Fimage.png?alt=media&#x26;token=f14bc17d-203d-4a1b-88f4-9afd3b729169" alt=""><figcaption></figcaption></figure>
